Getting hit by a zombie/ Big John acid bubble or come in contact with their viscera, the player character becomes a zombie. In Metal Slug X, this transformation occurs from Mission 3 onward. In Metal Slug 2, this transformation only occurs in Mission 4. The fat transformation will wear off over time, by picking up Diet Food, or by completing the mission. When a player dies, their belly pops out like a balloon. Grenades turn into a cartoony bomb while the Stone and Fire Bomb's bottle both increase in width. ![]() Instead of a knife, they use a fork and belt in close combat. ![]() Some weapons also change properties the Rocket Launcher acts as a slower Enemy Chaser when fat.Īll other weapons are also changed to a more comical appearance. The bullet size of all weapons is increased, but certain weapons have slower firing speed. The exception is the Two Machine Guns, where the player instead gets a pair of submachine guns carved out of wood. All weapons change appearance to a comical pistol with a wide, bell-shaped barrel. ![]() The announcer notes the transformation with the words "Woah! Big!", which was introduced in Metal Slug X.īecoming fat increases the player's firepower but slows down their movement speed. When the player consumes around 7 food items (bananas, fish, cabbages, watermelons, carrots, etc.) their character becomes obese.
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